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Concept / Technical Artist

Remote - must be based in the UK


Placement Type:



up to £54.81 p/h PAYE (114K pa pro rata)

Start Date:


The Concept Artist is responsible for creating development art, helping teams execute designs that will define the future of AR/VR. Our creative teams, spread across several locations, are focused on creating content that invites users to engage in immersive, real-time experiences. If you’re excited about forging into new territory, creating industry-leading art in a variety of styles and genres, and working with the mightiest in the industry, we may be the home for you.


  • Define and evolve artistic direction, vision and high production standard in the creation of products within the team in direct collaboration with creative, technical and production leaders.
  • Support R&D and prototyping to reach creative solutions to technical challenges.
  • Collaborate on the creation of style guides and related materials for internal and external teams.
  • Communicate visual goals with cross-functional internal and external partners.
  • Create production concepts and polished 2D marketing assets.
  • Manage expectations for cross functional partners.
  • Ability to collaborate and iterate based on the team’s needs.

Minimum Qualifications:

  • Experience in game development as a Concept Artist or equivalent experience in film.
  • Ability to clearly articulate visual vision to a team of multidisciplinary contributors, technical artists, 3D artists, etc., to arrive at the desired visual goal.
  • Ability to define and drive varied art styles, from stylised to realistic.
  • Excellent knowledge of art and visual design principles and techniques relating to environment design.
  • Strong understanding of art pipelines including: art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development.
  • Strong organizational skills with the ability to work on multiple projects, set priorities, and meet deadlines and expectations.

Preferred Qualifications:

  • Experience with visual development and/or architectural visualization.
  • Knowledge of emerging technologies.
  • Knowledge of 3D software packages such as Maya, 3DsMax, Blender..
  • Technical understanding of standard game engines such as Unity or Unreal and art pipelines.
  • Virtual reality experience (Rift, Vive, GearVR, etc.).


There is a deadline for this role – shortlisted candidates will be contacted by Thursday, June 6th

Due to the high volume of applicants, we will only come back to successful candidates. If you do not received a response, please assume that you have not been selected for progression to the next stage of the hiring process.

Client Description

Our Client is the largest social media company in the world. They have substantial B2B and B2C advertising and media platforms, as well as a nonprofit initiative. With the mission of bringing people together, they now boast over 2 billion users, and are rapidly developing as they influence the world around us.


Aquent is dedicated to improving inclusivity & is proudly an equal opportunities employer. We encourage applications from under-represented groups & are committed to providing support to applicants with disabilities. We aim to provide reasonable accommodation for any part of the employment process, to those with a medical condition, disability or neurodivergence.